Hello Neighbor is a survival horror stealth game developed by Russian video game studio Dynamic Pixels and published by tinyBuild. The goal of the game is to successfully sneak into the basement of the neighbor’s house to uncover a secret. The game’s artificial intelligence (AI) modifies the neighbor’s behavior based on the player’s past actions, such as setting traps along paths the player followed in a previous attempt.
In Hello Neighbor, the player finds themselves moving into a new house across the street from a mysterious neighbor who is behaving in a paranoid manner and seems to be keeping a secret in his basement. The player’s task is to break into the neighbor’s home and solve a series of puzzles in order to gather the items needed to unlock and access his basement. As the player explores the neighbor’s house, they must not be spotted by the mysterious neighbor, or they will be chased down, and if the player is not quick enough to hide or escape, will be captured. The player can also stun the neighbor by throwing objects at him for an easier escape. If the player is caught (or suffers a serious injury), they will be sent back to their own house and will have to break in again. Upon starting again, the player must be more careful, as the neighbor will deduce movements from the last attempt to set up traps. However, the player can use the game settings to turn on friendly neighbor mode, preventing the neighbor from setting these traps and causing him to be less aggressive in his pursuits.
The game is played in a first-person perspective, and the player must aim a reticle at certain objects to interact with them or to throw or use a currently held item (for example, throwing a ball at a window or aiming a crowbar at nails to remove them). Up to four items can be kept in an inventory space. Items of the same kind cannot be stacked together in one slot.
The neighbor’s house as it appears at the beginning of the game.
A child named Nicky Roth is playing in the street when he hears a scream from his neighbor’s house. Nicky goes to investigate and witnesses the neighbor apparently locking a person in his basement. Nicky then sneaks into the neighbor’s house, finds the key to the basement, and enters. He finds that the neighbor has converted his basement into a makeshift underground dungeon, but finds no sign of any prisoner. Nicky then runs into Mr. Peterson, who is the neighbor, and is captured.
Nicky wakes up, finding himself locked in the neighbor’s basement dungeon. He manages to escape his cell and reach the surface, only to find that the neighbor has erected a massive fence around his property to prevent escape. Nicky is forced to solve a number of puzzles in order to find a way to escape the neighbor’s property. Once he crosses the fence, he flees back to his home, though Mr. Peterson does not give chase.
Throughout both Acts 1 and 2, if Nicky is caught by Mr. Peterson before he can finish his objectives, he will have vivid nightmares about the neighbor’s past. In these nightmares, it is revealed that the neighbor used to have a family consisting of a wife, a son named Aaron, and a daughter named Mya. However, the wife was killed in a car crash while Aaron killed Mya by accident. Mr. Peterson then locks up his son in the dungeon to prevent him from getting hurt.
Nicky, now a grown adult, wakes up in his apartment. He is evicted from his apartment, so he decides to return to his old family home. He finds his old home in disrepair while the neighbor’s home is also nothing but a pile of ruins. While inspecting the ruins, Nicky is haunted by a dark shadow-like creature and he returns to his home where he falls asleep. He is quickly awoken by a child’s scream, and he discovers the neighbor’s house is back, but now larger, more complex, and more surreal than before. Nicky navigates the house and has surreal experiences, such as learning to double jump by shrinking down and trying to turn on the light that is far out of reach. Eventually, he enters the basement, now older and more surreal.
When Nicky gets out of the basement, he finds himself trying to knock down a giant neighbor to get inside a house on his back. After doing so, he must protect a younger version of himself from a giant shadow man. Each time the shadow man attacks and Nicky protects the boy, Nicky grows larger until he is able to fight the shadow man. After he is defeated, Nicky sees the neighbor in a small house, locking a much smaller shadow man in another room.
It is implied throughout the events of the game that most of Act 3 and the Finale was a nightmare occurring in Nicky’s head, and that his escape from the house signifies him finally coming to terms with his kidnapping as a boy at the hands of the neighbor.
source : wikipedia.org